Thursday, November 24, 2022
Music video editing - adding animation
Case Studies
Case Study 1 - Live while we’re young by One Direction
The video above uses several techniques and narratives I intend to use within my own music video. 'Live while we're young' follows the members of One Direction throughout what appears to be summer. The video highlights the importance of letting loose and having fun with your friends - something in which I aim to portray within my own music video. I also intend to use a similar technique in terms of splitting up the lip-syncing with other footage such as a 'montage' method. I think this would look good within my music video.Case Study 2 -
UPDATE 24.11.2022
Since the beginning of the NEA process, I have had to change my song,. This means that some of my research is no longer valid or applicable due to the songs being different. Although some similarities between my initial idea and present song choice, the main narrative is different. My adaptation of 'Happiness', by Mcfly, follows the narrative of a couple while including footage of friends hanging out and having fun together.
While changing my song and the main narrative of the video, I was certain I wanted to keep the main video focus, Will, the same. This is because he was a good performer for my music video and was up to re-shooting and re-filming with the new song.
Tuesday, September 20, 2022
Friday, June 17, 2022
Friday, March 18, 2022
Audience Research
Generic Audience Research
Target Audience: A primarily 16-25 year-old middle market aspirational audience
Within the target audience age range, the exposure to technology has increased meaning that they are the first generation to be fully bought up with the technology we know to day. With the ever-changing technology and trends, artists and producers have to keep up with these changes and continue to adapt in order to appeal to the audience.
This particular age group is known as 'gen z' and as stated above, they are the fist generation to be fully bought up surrounded by technology, social media and immediate internet access. This means that a strong online brand identity and presence is vital when appealing to this demographic. 'Trends' tend to appeal to them and encourage them to engage with topics that interest them and those around them. Due to the social, economic and political issues that they tend to be aware of due to the immediate access to news, gossip music and more, they tend to lean to a more political viewpoint compared to previous generations. They are socially aware of the latest news and stories and are therefore more generally accepting and tolerant of others.
One of the main ways to reach the specific target demographic is via social media. With the fast-pace increase of popularity of social media platforms as well as the fast-pace generic style, the social media industry has had to develop and adapt to the ways people use their platforms. These platforms also have a large impact on the way people and brands present themselves.
According to a study done in December 2020 by 'Whizz Market', they concluded the most popular and current social media platforms that are most appealing to the 16-24 year old demographic.
The platforms ranked as followed:
- 82% Youtube
- 80% Facebook
- 79% WatsApp
- 76% Instagram
- 57% Snapchat
- 44% Twitter
Age: 59
Industrial Context - Sony and Contemporary
- Logo on the left hand side - reinforces their brand identity
- Links to several different pages:
- Home - the hyperlink to the homepage of the website, generic convention amongst most websites, allows a quick and accessible way back to the homepage with minimal time consumption.
- About - has a drop down bar to either 'culture' or 'social justice fund' with an additional link to an overview of their franchise and creation when generally clicking on about, aids to reflect the views and ideologies of Sony and what is important to them, encourages further reading about them and what they can offer - useful to not only the public but to aspiring artists who one day wish to be signed to a company like Sony or Sony themselves.
- News - allows further reading to interesting and diverse articles, appeals to a wide range of audiences and broadens their interests, opens up topics of discussion and allows more research into different artists.
- Roster - link to a list of all of their signed artists, showcases the diversity and range within their company, interests the audience and could lead onto create a form of entertainment for the audience
- Labels & Partners - shows the convergence within their franchise, a profile for each of the partners etc. with an interactive link to a Sony personalised page to information about each item.
- Listen - has a drop-down bar to 'releases', 'playlists', or 'podcasts', which encourages interaction and entertainment for the audience, appears to cater to the different things audiences may like to listen to.
- Careers - has a drop down bar to 'jobs', 'internships' and 'benefits' further creating another audience/consumer for Sony.
- For Artists - help for the artists signed to them and to those who wish to be signed to Sony
- Contact - encourages connection between brand and consumer which is becoming increasingly more important within the media society today
- Search tool - allows further personalisation of the website and allows audience to find out the information they wish to.
- Same and consistent font throughout - helps to promote their brand identity and keep to their house style
- Consistent use of a colour scheme - helps to keep to their house style and reinforces their brand identity
When loading up the website on the 18th of March 2022, I found that the content they were showcasing was up-to-date with the recent BRITS awards. They are essentially promoting the artists that are signed to them in order to reach their target audience and ensure that the public are aware that those winning or nominated artists are signed with them, thus further extending their brand. The entirety of their homepage on the date I loaded the website up, promotes and showcases how successful they are in producing and supporting artists.
For example, in the 2022 BRITs, Adele was the most successful award winner, winning three awards for herself and for Sony. They ensure to have a feature and a chance for further reading on her. The language on her feature, such as ‘dominates’, suggests just how successful she was at the awards ceremony. This ensures that when opening the website, Sony are able promote an evidently successful female artist that is signed to them, thus further growing their brand and franchise.
They also ensure to showcase the other awards and large events happening for their brand such as Jade Thirwell's new record deal, the Young Music Boss Awards and news on Bring Me The Horizon and their latest awards.
On the 30th of March 2022, I reloaded up the website to see if Sony had updated their homepage. I found that they had updated it but ensure to keep with their brand identity and generic layout. They used the same convention of showcasing their most recent and popular artists in order to appeal to a mass audience and grow their franchise further. However, the main image on their website to change is the one on the left hand side, previously the Sony logo with a caption about themselves was replaced with notice of Harry Styles' new album.
- Between April 2020 and March 2021 - Sony was able to generate 1.42 billion US dollars from the publishing sector of it's brand and 4.64 billion US dollars from their recorded music sector
- They own over five million songs in total (as of the end of March 2021)
- Sony bought the rights to all of Michael Jackson's songs
Thursday, March 17, 2022
Industrial Research - History of Music Videos
- In 1894, the idea of illustrated song came about. This was the first time music was merged with a flim. Edward B.Marks and Joe Stern were hired by George Thomas to take their performance of song and syntonised it with a series of still life images.
- It was not until the 1920s, when Musical Short Films were coming into popularity. This was the end of silent film and the movie industry began to develop. It suddenly became necessary to fit sound to moving picture and the first film to successfully do this was 'The Jazz Singer'.
- throughout the 1930s, Warner Bros created a series of live-action short videos and it's aim was to showcase the most popular sounds of the time. They were shown in movie theatres and featured a performer playing a form of short and sweet segment of a piece of music.
- In the 1960s, music videos were deemed and understood to be a form of 'promotional video' for a band or artist. Artists used specific shot types in order to capture specific moments for the video in order to promote the artists in the best and most influential way possible. The Beatles were one of the first bands known to create a 'promotional video' during their rise to fame throughout the 1960s.
- Bohemian Rhapsody was one of the most popular and influential videos to come from the 1970s. With the introduction of 'Progressive Rock' and 'Glam Rock', the video ensured to capture the cinematography aspects of how incredible and creative music videos were about to become. Queen used the latest technology and software in order to encapsulate the viewers into believing what a music video could look like.
- MTV rose to fame in the 1980s. This meant that although it was evident music videos were pre-existent to the 1980s, they really took off during the decade to come. With the ability to broadcast and show videos on TV, the artists begun to get more recognition for their creativity on top of their musical skills. It lead to an increase in profit for artists as they had their videos to help them sell their singles, songs and albums. The first video to appear on MTV was 'Video Killed The Radio Star', sung by the Buggles. However, the video that arguably took MTV and music videos that one step further is 'Thriller' by Michael Jackson. The video was a 13-minute long screenplay rather than just an average music video.
- During the 1990s, special effects grew into popularity and started to become used more and more frequently in music videos. With this, videos such as ‘Hit me Baby One More Time’ by Britney Spears and ‘Wannabe’ by the Spice Girls, the use of special effects was put to good use.
- YouTube started to take over for publishing and showcasing music videos from MTV. With the chance to rewatch and rewind videos to one’s desires meant that people could also have access to these videos more frequently and at the click of a button. YouTube also created the possibilities of being able to share, like, subscribe and comment on music videos - encouraging fans to engage with the artists and react to how they feel the video was in general.
- Overall, due to the development and advancements of technology, people are now able to watch and interact with videos when they wish and no longer have to wait for them to be shown on TV. Alongside this, the premises that YouTube allows free interaction and video play for not only music videos but for all other forms of entertainment means that the technology behind the way the media works will continue to grow and develop.
Tuesday, March 15, 2022
Planning - Potential Songs and ideas
https://open.spotify.com/playlist/1e66oZrScQpVJ5d1g4rico?si=ENJLTvjOQK6K0SPa43Ifng
Top ideas!
- Run the World - Dayglow
- Daydream Believer - The Monkees
- Digsy's Dinner - Remastered - Oasis
- I'm Still Standing - Elton John
- Acquiesce - Oasis
- Now That I've Found You - Liam Gallagher
- Brazil - Declan Mckenna
- Alright - Supergrass
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In order to add animations to my video, such as the hearts in the video above, I used Procreate in order to add them to my footage. Each h...
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https://open.spotify.com/playlist/1e66oZrScQpVJ5d1g4rico?si=ENJLTvjOQK6K0SPa43Ifng Top ideas! Run the World - Dayglow Daydream Believer - ...
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Generic Audience Research Target Audience : A primarily 16-25 year-old middle market aspirational audience Within...